

The LCD 16S2H (Manufacturer Part ID: MT-16S2H-2YLG) is a 16-character, 2-line liquid crystal display (LCD) module manufactured by Melt. It is designed for displaying alphanumeric characters and simple graphics, making it an essential component for a wide range of electronic projects. This module is widely used due to its simplicity, low power consumption, and compatibility with microcontrollers like Arduino.








The following table outlines the key technical details of the LCD 16S2H module:
| Parameter | Value |
|---|---|
| Manufacturer | Melt |
| Part ID | MT-16S2H-2YLG |
| Display Type | Alphanumeric LCD |
| Number of Characters | 16 characters x 2 lines |
| Operating Voltage | 4.7V to 5.3V |
| Operating Current | 1.5mA (typical) |
| Backlight Voltage | 4.2V to 4.6V |
| Backlight Current | 120mA (typical) |
| Character Size | 5.00mm x 8.00mm |
| Interface Type | Parallel (4-bit or 8-bit mode) |
| Operating Temperature | -20°C to +70°C |
| Storage Temperature | -30°C to +80°C |
The LCD 16S2H has a 16-pin interface. The table below describes each pin:
| Pin Number | Pin Name | Description |
|---|---|---|
| 1 | VSS | Ground (0V) |
| 2 | VDD | Power supply (+5V) |
| 3 | V0 | Contrast adjustment (connect to a potentiometer) |
| 4 | RS | Register Select (0: Command, 1: Data) |
| 5 | RW | Read/Write control (0: Write, 1: Read) |
| 6 | E | Enable signal (triggers data read/write) |
| 7 | D0 | Data bit 0 (used in 8-bit mode only) |
| 8 | D1 | Data bit 1 (used in 8-bit mode only) |
| 9 | D2 | Data bit 2 (used in 8-bit mode only) |
| 10 | D3 | Data bit 3 (used in 8-bit mode only) |
| 11 | D4 | Data bit 4 (used in both 4-bit and 8-bit modes) |
| 12 | D5 | Data bit 5 (used in both 4-bit and 8-bit modes) |
| 13 | D6 | Data bit 6 (used in both 4-bit and 8-bit modes) |
| 14 | D7 | Data bit 7 (used in both 4-bit and 8-bit modes) |
| 15 | LED+ | Backlight anode (connect to +5V through a current-limiting resistor) |
| 16 | LED- | Backlight cathode (connect to ground) |
The LCD 16S2H can be easily interfaced with an Arduino UNO using the LiquidCrystal library. Below is a step-by-step guide:
Wiring the LCD:
Install the LiquidCrystal Library:
Upload the Code:
#include <LiquidCrystal.h>
// Initialize the library with the pins connected to the LCD
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
void setup() {
// Set up the LCD's number of columns and rows
lcd.begin(16, 2);
// Print a message to the LCD
lcd.print("Hello, World!");
}
void loop() {
// Move the cursor to the second line
lcd.setCursor(0, 1);
// Print a dynamic message
lcd.print("Count: ");
lcd.print(millis() / 1000); // Display elapsed time in seconds
}
Blank Screen:
Flickering or Unstable Display:
Incorrect Characters Displayed:
Backlight Not Working:
Q1: Can I use the LCD 16S2H with a 3.3V microcontroller?
A1: The LCD 16S2H is designed for 5V operation. To use it with a 3.3V microcontroller, you will need a level shifter or a 5V power source for the LCD.
Q2: How do I display custom characters?
A2: The LiquidCrystal library allows you to define custom characters using the createChar() function. Refer to the Arduino documentation for examples.
Q3: Can I use the LCD without a backlight?
A3: Yes, the LCD can function without a backlight, but visibility may be reduced in low-light conditions.
Q4: What is the maximum viewing angle of the LCD?
A4: The typical viewing angle is ±45° horizontally and ±30° vertically. For best results, view the display head-on.
By following this documentation, you can effectively integrate the LCD 16S2H into your projects and troubleshoot common issues with ease.