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How to Use LCD 16S2H: Examples, Pinouts, and Specs

Image of LCD 16S2H
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Introduction

The LCD 16S2H (Manufacturer Part ID: MT-16S2H-2YLG) is a 16-character, 2-line liquid crystal display (LCD) module manufactured by Melt. It is designed for displaying alphanumeric characters and simple graphics, making it an essential component for a wide range of electronic projects. This module is widely used due to its simplicity, low power consumption, and compatibility with microcontrollers like Arduino.

Explore Projects Built with LCD 16S2H

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
A-Star 32U4 Mini and I2C LCD Screen Battery-Powered Display
Image of lcd disolay: A project utilizing LCD 16S2H in a practical application
This circuit features an A-Star 32U4 Mini microcontroller connected to a 16x2 I2C LCD screen. The microcontroller provides power and ground to the LCD, and communicates with it via the I2C protocol using the A4 (SDA) and A5 (SCL) pins.
Cirkit Designer LogoOpen Project in Cirkit Designer
Lilygo 7670e-Based Smart Interface with LCD Display and Keypad
Image of Paower: A project utilizing LCD 16S2H in a practical application
This circuit features a Lilygo 7670e microcontroller interfaced with a 16x2 I2C LCD for display, a 4X4 membrane matrix keypad for input, and an arcade button for additional control. It also includes a 4G antenna and a GPS antenna for communication and location tracking capabilities.
Cirkit Designer LogoOpen Project in Cirkit Designer
Wi-Fi Controlled Display with ESP8266 and 16x2 I2C LCD
Image of SMART NOTICE BOARD: A project utilizing LCD 16S2H in a practical application
This circuit consists of an ESP8266 microcontroller connected to a 16x2 I2C LCD display. The ESP8266 controls the LCD via I2C communication, with the SDA and SCL lines connected to D2 and D1 pins of the ESP8266, respectively. The LCD is powered by the ESP8266's VIN and GND pins.
Cirkit Designer LogoOpen Project in Cirkit Designer
ESP32-Controlled Ultrasonic Distance Measurement with I2C LCD Display
Image of Practical-6: A project utilizing LCD 16S2H in a practical application
This circuit features an ESP32 microcontroller interfaced with an I2C LCD 16x2 screen and an HC-SR04 ultrasonic sensor. The ESP32 communicates with the LCD screen via I2C protocol using its GPIOs 21 (SDA) and 22 (SCL), and it controls the ultrasonic sensor by triggering it with GPIO 4 and receiving echo signals on GPIO 2. The circuit is likely designed for distance measurement with visual output on the LCD.
Cirkit Designer LogoOpen Project in Cirkit Designer

Explore Projects Built with LCD 16S2H

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
Image of lcd disolay: A project utilizing LCD 16S2H in a practical application
A-Star 32U4 Mini and I2C LCD Screen Battery-Powered Display
This circuit features an A-Star 32U4 Mini microcontroller connected to a 16x2 I2C LCD screen. The microcontroller provides power and ground to the LCD, and communicates with it via the I2C protocol using the A4 (SDA) and A5 (SCL) pins.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of Paower: A project utilizing LCD 16S2H in a practical application
Lilygo 7670e-Based Smart Interface with LCD Display and Keypad
This circuit features a Lilygo 7670e microcontroller interfaced with a 16x2 I2C LCD for display, a 4X4 membrane matrix keypad for input, and an arcade button for additional control. It also includes a 4G antenna and a GPS antenna for communication and location tracking capabilities.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of SMART NOTICE BOARD: A project utilizing LCD 16S2H in a practical application
Wi-Fi Controlled Display with ESP8266 and 16x2 I2C LCD
This circuit consists of an ESP8266 microcontroller connected to a 16x2 I2C LCD display. The ESP8266 controls the LCD via I2C communication, with the SDA and SCL lines connected to D2 and D1 pins of the ESP8266, respectively. The LCD is powered by the ESP8266's VIN and GND pins.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of Practical-6: A project utilizing LCD 16S2H in a practical application
ESP32-Controlled Ultrasonic Distance Measurement with I2C LCD Display
This circuit features an ESP32 microcontroller interfaced with an I2C LCD 16x2 screen and an HC-SR04 ultrasonic sensor. The ESP32 communicates with the LCD screen via I2C protocol using its GPIOs 21 (SDA) and 22 (SCL), and it controls the ultrasonic sensor by triggering it with GPIO 4 and receiving echo signals on GPIO 2. The circuit is likely designed for distance measurement with visual output on the LCD.
Cirkit Designer LogoOpen Project in Cirkit Designer

Common Applications

  • Embedded systems and microcontroller projects
  • Home automation displays
  • Industrial control panels
  • Educational and prototyping purposes
  • Consumer electronics, such as clocks and calculators

Technical Specifications

The following table outlines the key technical details of the LCD 16S2H module:

Parameter Value
Manufacturer Melt
Part ID MT-16S2H-2YLG
Display Type Alphanumeric LCD
Number of Characters 16 characters x 2 lines
Operating Voltage 4.7V to 5.3V
Operating Current 1.5mA (typical)
Backlight Voltage 4.2V to 4.6V
Backlight Current 120mA (typical)
Character Size 5.00mm x 8.00mm
Interface Type Parallel (4-bit or 8-bit mode)
Operating Temperature -20°C to +70°C
Storage Temperature -30°C to +80°C

Pin Configuration

The LCD 16S2H has a 16-pin interface. The table below describes each pin:

Pin Number Pin Name Description
1 VSS Ground (0V)
2 VDD Power supply (+5V)
3 V0 Contrast adjustment (connect to a potentiometer)
4 RS Register Select (0: Command, 1: Data)
5 RW Read/Write control (0: Write, 1: Read)
6 E Enable signal (triggers data read/write)
7 D0 Data bit 0 (used in 8-bit mode only)
8 D1 Data bit 1 (used in 8-bit mode only)
9 D2 Data bit 2 (used in 8-bit mode only)
10 D3 Data bit 3 (used in 8-bit mode only)
11 D4 Data bit 4 (used in both 4-bit and 8-bit modes)
12 D5 Data bit 5 (used in both 4-bit and 8-bit modes)
13 D6 Data bit 6 (used in both 4-bit and 8-bit modes)
14 D7 Data bit 7 (used in both 4-bit and 8-bit modes)
15 LED+ Backlight anode (connect to +5V through a current-limiting resistor)
16 LED- Backlight cathode (connect to ground)

Usage Instructions

Connecting the LCD 16S2H to an Arduino UNO

The LCD 16S2H can be easily interfaced with an Arduino UNO using the LiquidCrystal library. Below is a step-by-step guide:

  1. Wiring the LCD:

    • Connect the LCD pins to the Arduino as follows:
      • VSS → GND
      • VDD → 5V
      • V0 → Middle pin of a 10kΩ potentiometer (other two pins to 5V and GND)
      • RS → Digital Pin 12
      • RW → GND
      • E → Digital Pin 11
      • D4 → Digital Pin 5
      • D5 → Digital Pin 4
      • D6 → Digital Pin 3
      • D7 → Digital Pin 2
      • LED+ → 5V (via a 220Ω resistor)
      • LED- → GND
  2. Install the LiquidCrystal Library:

    • The LiquidCrystal library is included with the Arduino IDE by default. No additional installation is required.
  3. Upload the Code:

    • Use the following example code to display text on the LCD:
#include <LiquidCrystal.h>

// Initialize the library with the pins connected to the LCD
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);

void setup() {
  // Set up the LCD's number of columns and rows
  lcd.begin(16, 2);
  
  // Print a message to the LCD
  lcd.print("Hello, World!");
}

void loop() {
  // Move the cursor to the second line
  lcd.setCursor(0, 1);
  
  // Print a dynamic message
  lcd.print("Count: ");
  lcd.print(millis() / 1000); // Display elapsed time in seconds
}

Important Considerations

  • Contrast Adjustment: Use a 10kΩ potentiometer to adjust the contrast of the display. Improper contrast settings may result in a blank or unreadable display.
  • Backlight Resistor: Always use a current-limiting resistor (e.g., 220Ω) for the backlight to prevent damage.
  • 4-bit vs. 8-bit Mode: For most applications, 4-bit mode is sufficient and reduces the number of required connections.

Troubleshooting and FAQs

Common Issues

  1. Blank Screen:

    • Cause: Incorrect contrast setting or power supply issue.
    • Solution: Adjust the potentiometer connected to the V0 pin. Verify the power connections.
  2. Flickering or Unstable Display:

    • Cause: Poor connections or insufficient power supply.
    • Solution: Check all connections and ensure a stable 5V power source.
  3. Incorrect Characters Displayed:

    • Cause: Data lines are not properly connected or configured.
    • Solution: Verify the wiring and ensure the correct pins are defined in the code.
  4. Backlight Not Working:

    • Cause: Missing or incorrect resistor for the backlight.
    • Solution: Add a 220Ω resistor between the LED+ pin and 5V.

FAQs

Q1: Can I use the LCD 16S2H with a 3.3V microcontroller?
A1: The LCD 16S2H is designed for 5V operation. To use it with a 3.3V microcontroller, you will need a level shifter or a 5V power source for the LCD.

Q2: How do I display custom characters?
A2: The LiquidCrystal library allows you to define custom characters using the createChar() function. Refer to the Arduino documentation for examples.

Q3: Can I use the LCD without a backlight?
A3: Yes, the LCD can function without a backlight, but visibility may be reduced in low-light conditions.

Q4: What is the maximum viewing angle of the LCD?
A4: The typical viewing angle is ±45° horizontally and ±30° vertically. For best results, view the display head-on.

By following this documentation, you can effectively integrate the LCD 16S2H into your projects and troubleshoot common issues with ease.