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How to Use button 12x12: Examples, Pinouts, and Specs

Image of button 12x12
Cirkit Designer LogoDesign with button 12x12 in Cirkit Designer

Introduction

The Button 12x12 is a tactile push-button switch with a 12mm x 12mm footprint. It is widely used in electronic devices for user input, such as triggering actions, navigating menus, or resetting systems. This compact and durable switch is designed for through-hole mounting and provides a reliable tactile response when pressed.

Explore Projects Built with button 12x12

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
Pushbutton-Controlled Interface with 40-Pin Connector and UBS Power Supply
Image of connect 4: A project utilizing button 12x12 in a practical application
This circuit consists of a 40-pin connector interfacing with four pushbuttons and a UBS power supply. The pushbuttons are used as inputs to the connector, which then relays the signals to other components or systems. The UBS power supply provides the necessary 24V power to the pushbuttons and the common ground for the circuit.
Cirkit Designer LogoOpen Project in Cirkit Designer
Arduino UNO GSM Communication Hub with QR Code Reader and LCD Interface
Image of park system: A project utilizing button 12x12 in a practical application
This circuit is designed to function as a communication and control system with cellular capabilities, QR code scanning, and display output. It is built around an Arduino UNO microcontroller, interfaced with a SIM900A module, a QR code reader, and an I2C LCD screen, powered by a series of 18650 batteries through a boost converter. Tactile switches provide user interaction, and the Arduino's embedded code controls the operation of the circuit.
Cirkit Designer LogoOpen Project in Cirkit Designer
8-Channel Multiplexer with Pushbutton Inputs and Resistor Network
Image of 8 push pull buttons one mux: A project utilizing button 12x12 in a practical application
This circuit uses a SparkFun 74HC4051 8-Channel Multiplexer to read the states of eight pushbuttons. Each pushbutton is connected to a corresponding input channel on the multiplexer through a 2k Ohm resistor, allowing the multiplexer to sequentially read the button states and output them to a single data line.
Cirkit Designer LogoOpen Project in Cirkit Designer
Arduino UNO Controlled LED Matrix Display with Interactive Pushbuttons
Image of Cykel: A project utilizing button 12x12 in a practical application
This circuit features an Arduino UNO microcontroller connected to multiple 8x8 LED matrix displays and pushbuttons. The pushbuttons are interfaced with digital pins D2, D3, and D4 on the Arduino for input, while the LED matrices are connected to digital pins D5 through D10 for control signals. Additionally, there is a single red LED with a series resistor connected to pin D12, likely used as an indicator light.
Cirkit Designer LogoOpen Project in Cirkit Designer

Explore Projects Built with button 12x12

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
Image of connect 4: A project utilizing button 12x12 in a practical application
Pushbutton-Controlled Interface with 40-Pin Connector and UBS Power Supply
This circuit consists of a 40-pin connector interfacing with four pushbuttons and a UBS power supply. The pushbuttons are used as inputs to the connector, which then relays the signals to other components or systems. The UBS power supply provides the necessary 24V power to the pushbuttons and the common ground for the circuit.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of park system: A project utilizing button 12x12 in a practical application
Arduino UNO GSM Communication Hub with QR Code Reader and LCD Interface
This circuit is designed to function as a communication and control system with cellular capabilities, QR code scanning, and display output. It is built around an Arduino UNO microcontroller, interfaced with a SIM900A module, a QR code reader, and an I2C LCD screen, powered by a series of 18650 batteries through a boost converter. Tactile switches provide user interaction, and the Arduino's embedded code controls the operation of the circuit.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of 8 push pull buttons one mux: A project utilizing button 12x12 in a practical application
8-Channel Multiplexer with Pushbutton Inputs and Resistor Network
This circuit uses a SparkFun 74HC4051 8-Channel Multiplexer to read the states of eight pushbuttons. Each pushbutton is connected to a corresponding input channel on the multiplexer through a 2k Ohm resistor, allowing the multiplexer to sequentially read the button states and output them to a single data line.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of Cykel: A project utilizing button 12x12 in a practical application
Arduino UNO Controlled LED Matrix Display with Interactive Pushbuttons
This circuit features an Arduino UNO microcontroller connected to multiple 8x8 LED matrix displays and pushbuttons. The pushbuttons are interfaced with digital pins D2, D3, and D4 on the Arduino for input, while the LED matrices are connected to digital pins D5 through D10 for control signals. Additionally, there is a single red LED with a series resistor connected to pin D12, likely used as an indicator light.
Cirkit Designer LogoOpen Project in Cirkit Designer

Common Applications

  • User input for microcontroller-based projects
  • Reset or power buttons in electronic devices
  • Menu navigation in embedded systems
  • Prototyping and DIY electronics projects

Technical Specifications

The Button 12x12 is a simple yet versatile component. Below are its key technical details:

Parameter Value
Dimensions 12mm x 12mm
Actuation Force ~160-260 gf
Operating Voltage 12V DC (maximum)
Operating Current 50mA (maximum)
Contact Resistance ≤ 100 mΩ
Insulation Resistance ≥ 100 MΩ at 100V DC
Operating Temperature -25°C to +70°C
Lifespan ~100,000 cycles

Pin Configuration and Description

The Button 12x12 has four pins, arranged in a square configuration. The pins are internally connected in pairs, as shown below:

Pin Number Description
Pin 1 Connected to Pin 2 (internally)
Pin 2 Connected to Pin 1 (internally)
Pin 3 Connected to Pin 4 (internally)
Pin 4 Connected to Pin 3 (internally)

Note: When the button is not pressed, the two pairs of pins are electrically isolated. When pressed, the internal connections close, creating a short circuit between Pin 1 and Pin 3 (and their respective pairs).

Usage Instructions

How to Use the Button 12x12 in a Circuit

  1. Identify the Pins: Use a multimeter to confirm the pin pairs. Pins 1 and 2 are connected internally, as are Pins 3 and 4.
  2. Connect to Circuit:
    • Connect one pair of pins (e.g., Pins 1 and 2) to the input signal or power source.
    • Connect the other pair (e.g., Pins 3 and 4) to the load or microcontroller input pin.
  3. Debounce the Button: Mechanical switches like the Button 12x12 can produce noise or "bouncing" when pressed. Use a capacitor (e.g., 0.1µF) or software debounce techniques to ensure stable operation.
  4. Test the Button: Verify the button's functionality by pressing it and observing the circuit's response.

Important Considerations

  • Voltage and Current Limits: Do not exceed the maximum operating voltage (12V DC) or current (50mA) to avoid damaging the button.
  • Mounting: Ensure the button is securely mounted on the PCB to prevent mechanical stress.
  • Debouncing: Always implement hardware or software debouncing to avoid erratic behavior in your circuit.

Example: Connecting to an Arduino UNO

The Button 12x12 can be easily interfaced with an Arduino UNO for user input. Below is an example circuit and code:

Circuit Diagram

  1. Connect one pin pair (e.g., Pins 1 and 2) to the Arduino's 5V pin.
  2. Connect the other pin pair (e.g., Pins 3 and 4) to a digital input pin (e.g., Pin 2) on the Arduino.
  3. Add a pull-down resistor (e.g., 10kΩ) between the input pin and ground to ensure a stable LOW state when the button is not pressed.

Arduino Code

// Define the pin connected to the button
const int buttonPin = 2;  
// Define the pin for the onboard LED
const int ledPin = 13;    

void setup() {
  pinMode(buttonPin, INPUT);  // Set the button pin as input
  pinMode(ledPin, OUTPUT);   // Set the LED pin as output
}

void loop() {
  // Read the button state
  int buttonState = digitalRead(buttonPin);

  // If the button is pressed, turn on the LED
  if (buttonState == HIGH) {
    digitalWrite(ledPin, HIGH);  // Turn on the LED
  } else {
    digitalWrite(ledPin, LOW);   // Turn off the LED
  }
}

Note: This code assumes the use of a pull-down resistor. If using a pull-up resistor, adjust the logic accordingly.

Troubleshooting and FAQs

Common Issues

  1. Button Not Responding:

    • Check the wiring and ensure proper connections.
    • Verify that the button is not damaged or worn out.
    • Ensure the voltage and current are within the specified limits.
  2. Erratic Behavior:

    • This is likely due to switch bouncing. Add a capacitor or implement software debouncing in your code.
  3. Short Circuit:

    • Ensure the button is not pressed while testing continuity with a multimeter.
    • Double-check the pin connections to avoid accidental shorts.

FAQs

Q: Can I use the Button 12x12 with a 3.3V system?
A: Yes, the button can be used with 3.3V systems as long as the current does not exceed 50mA.

Q: How do I debounce the button in software?
A: You can use a delay or a state-checking algorithm in your code to filter out noise caused by bouncing. For example, wait 10-50ms after detecting a button press before registering the input.

Q: Can I use the Button 12x12 for high-power applications?
A: No, the button is designed for low-power applications. For high-power circuits, use a relay or transistor to handle the load.

By following this documentation, you can effectively integrate the Button 12x12 into your projects and troubleshoot any issues that arise.