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How to Use MKE-M07 LCD1602 I2C: Examples, Pinouts, and Specs

Image of MKE-M07 LCD1602 I2C
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Introduction

The MKE-M07 LCD1602 I2C module is a compact alphanumeric display panel commonly used in electronics projects for displaying text and simple graphics. It features a 16x2 character layout, meaning it can display up to 16 characters per line across 2 lines. The integration of an I2C interface simplifies the connection to microcontrollers, such as Arduino boards, by using just two data lines for communication. This module is ideal for user interfaces, status message displays, and readouts in various applications like home automation systems, DIY electronics, and hobbyist projects.

Explore Projects Built with MKE-M07 LCD1602 I2C

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
Arduino Leonardo Controlled LCD Display with I2C Interface
Image of ert: A project utilizing MKE-M07 LCD1602 I2C in a practical application
This circuit connects an Arduino Leonardo microcontroller to a 16x2 LCD display via an LCM1602 IIC interface module, enabling the display of text on the LCD. The Arduino is programmed to display the messages 'TEST LCD i2C' and 'KelasRobot.com' on the LCD. The IIC module facilitates communication between the Arduino and the LCD using the I2C protocol, simplifying the wiring and pin usage.
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Arduino UNO I2C LCD Display: 'Hello, World!' Project
Image of LCD: A project utilizing MKE-M07 LCD1602 I2C in a practical application
This circuit uses an Arduino UNO to control an MKE-M08 LCD2004 I2C Module. The Arduino is programmed to display 'Hello, World!' on the LCD screen via the I2C communication protocol.
Cirkit Designer LogoOpen Project in Cirkit Designer
I2C LCD and LED Control via BlynkGate with MakerEDU Shield
Image of kxnTest: A project utilizing MKE-M07 LCD1602 I2C in a practical application
This circuit is designed to interface with Blynk, a platform for controlling Arduino over the internet, and display data on an LCD screen. It includes a MakerEDU Shield connected to two MKE-M01 LED Modules and two MKE-M07 LCD1602 I2C displays for user interaction. The BlynkGate modules are likely used for communication with the Blynk service, and the MTiny Programmer is for programming the microcontrollers. The embedded code suggests that the circuit can receive input via Blynk and display values on the LCDs while also controlling the LEDs.
Cirkit Designer LogoOpen Project in Cirkit Designer
Arduino Mega 2560 I2C LCD Display Interface
Image of project 3: A project utilizing MKE-M07 LCD1602 I2C in a practical application
This circuit consists of an Arduino Mega 2560 microcontroller connected to a 16x2 I2C LCD screen. The LCD screen is powered by the Arduino's 5V and GND pins, and communicates with the Arduino via the I2C protocol using the SCL and SDA pins.
Cirkit Designer LogoOpen Project in Cirkit Designer

Explore Projects Built with MKE-M07 LCD1602 I2C

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
Image of ert: A project utilizing MKE-M07 LCD1602 I2C in a practical application
Arduino Leonardo Controlled LCD Display with I2C Interface
This circuit connects an Arduino Leonardo microcontroller to a 16x2 LCD display via an LCM1602 IIC interface module, enabling the display of text on the LCD. The Arduino is programmed to display the messages 'TEST LCD i2C' and 'KelasRobot.com' on the LCD. The IIC module facilitates communication between the Arduino and the LCD using the I2C protocol, simplifying the wiring and pin usage.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of LCD: A project utilizing MKE-M07 LCD1602 I2C in a practical application
Arduino UNO I2C LCD Display: 'Hello, World!' Project
This circuit uses an Arduino UNO to control an MKE-M08 LCD2004 I2C Module. The Arduino is programmed to display 'Hello, World!' on the LCD screen via the I2C communication protocol.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of kxnTest: A project utilizing MKE-M07 LCD1602 I2C in a practical application
I2C LCD and LED Control via BlynkGate with MakerEDU Shield
This circuit is designed to interface with Blynk, a platform for controlling Arduino over the internet, and display data on an LCD screen. It includes a MakerEDU Shield connected to two MKE-M01 LED Modules and two MKE-M07 LCD1602 I2C displays for user interaction. The BlynkGate modules are likely used for communication with the Blynk service, and the MTiny Programmer is for programming the microcontrollers. The embedded code suggests that the circuit can receive input via Blynk and display values on the LCDs while also controlling the LEDs.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of project 3: A project utilizing MKE-M07 LCD1602 I2C in a practical application
Arduino Mega 2560 I2C LCD Display Interface
This circuit consists of an Arduino Mega 2560 microcontroller connected to a 16x2 I2C LCD screen. The LCD screen is powered by the Arduino's 5V and GND pins, and communicates with the Arduino via the I2C protocol using the SCL and SDA pins.
Cirkit Designer LogoOpen Project in Cirkit Designer

Technical Specifications

Key Technical Details

  • Display: 16 characters x 2 lines
  • Character Size: 5 x 8 pixels
  • Backlight: LED, Yellow-Green
  • I2C Address: 0x27 (default, can vary based on hardware)
  • Supply Voltage: 5V DC
  • Operating Current (without backlight): 1.5mA
  • Backlight Current: 20mA (max)

Pin Configuration and Descriptions

Pin Description
GND Ground connection
VCC Power supply (5V DC)
SDA I2C data line
SCL I2C clock line

Usage Instructions

Interfacing with a Microcontroller

  1. Connect the GND pin to the ground of the microcontroller.
  2. Connect the VCC pin to a 5V power supply from the microcontroller.
  3. Connect the SDA pin to the I2C data line (A4 on Arduino UNO).
  4. Connect the SCL pin to the I2C clock line (A5 on Arduino UNO).

Initializing the Display

To use the MKE-M07 LCD1602 I2C with an Arduino, you will need the LiquidCrystal_I2C library. Install this library through the Arduino IDE's Library Manager.

Sample Arduino Code

#include <Wire.h>
#include <LiquidCrystal_I2C.h>

// Initialize the library with the I2C address (0x27 for the MKE-M07)
LiquidCrystal_I2C lcd(0x27, 16, 2);

void setup() {
  // Initialize the LCD and turn on the backlight
  lcd.init();
  lcd.backlight();

  // Print a message on the first line
  lcd.setCursor(0, 0);
  lcd.print("Hello, World!");

  // Print a message on the second line
  lcd.setCursor(0, 1);
  lcd.print("MKE-M07 LCD1602");
}

void loop() {
  // Main loop does nothing
}

Important Considerations and Best Practices

  • Always ensure that the power supply is 5V; higher voltages may damage the module.
  • When connecting to a 3.3V microcontroller, use level shifters for the I2C lines.
  • Avoid exposing the display to direct sunlight or high temperatures to prevent damage.
  • Handle the module with care to avoid static discharge or mechanical stress.

Troubleshooting and FAQs

Common Issues

  • Display not powering on: Check the wiring, especially the VCC and GND connections.
  • Garbled or no text: Verify the I2C address and ensure proper initialization in the code.
  • Dim backlight or no backlight: Check the backlight connections and ensure the current is within the specified limit.

Solutions and Tips

  • Use the i2c_scanner Arduino sketch to confirm the I2C address of the module.
  • If the text appears faint, adjust the contrast potentiometer on the back of the module.
  • Ensure that the LiquidCrystal_I2C library is up to date and correctly installed.

FAQs

Q: How do I change the I2C address of the module? A: The I2C address is usually set by the manufacturer. If it's configurable, it will involve hardware adjustments or firmware changes.

Q: Can I use this module with a Raspberry Pi? A: Yes, but you will need to use the appropriate libraries and configure the I2C interface on the Raspberry Pi.

Q: Is it possible to display custom characters? A: Yes, the module supports custom characters. You can create and store custom characters in the module's CGRAM (Character Generator RAM).

For further assistance, consult the community forums or the manufacturer's support resources.