

The 128 x 64 Graphic LCD is a versatile liquid crystal display with a resolution of 128x64 pixels. It is designed for displaying text, images, and graphics in embedded systems and electronic projects. Unlike character-based LCDs, this graphical LCD allows for more flexibility in creating custom designs, making it ideal for applications requiring detailed visual output.








The following table outlines the key technical details of the 128 x 64 Graphic LCD:
| Parameter | Specification |
|---|---|
| Display Resolution | 128 x 64 pixels |
| Display Type | Monochrome (Black and White) |
| Operating Voltage | 3.3V or 5V (depending on model) |
| Interface Type | Parallel or Serial (SPI/I2C) |
| Backlight | LED (White or Blue, depending on model) |
| Controller IC | ST7920, KS0108, or equivalent |
| Operating Temperature | -20°C to +70°C |
| Dimensions | Varies by model (e.g., 93mm x 70mm) |
The pin configuration may vary depending on the specific model and controller IC. Below is a general pinout for a parallel interface 128 x 64 Graphic LCD:
| Pin | Name | Description |
|---|---|---|
| 1 | VSS | Ground (0V) |
| 2 | VDD | Power supply (3.3V or 5V) |
| 3 | VO | Contrast adjustment (connect to potentiometer) |
| 4 | RS | Register Select (0: Command, 1: Data) |
| 5 | R/W | Read/Write (0: Write, 1: Read) |
| 6 | E | Enable signal (used to latch data) |
| 7-14 | DB0-DB7 | Data bus lines (8-bit parallel data) |
| 15 | PSB | Interface selection (0: Serial, 1: Parallel) |
| 16 | NC | Not connected (varies by model) |
| 17 | A | Backlight anode (connect to power via resistor) |
| 18 | K | Backlight cathode (connect to ground) |
For SPI or I2C models, the pinout will differ, typically including pins like SCL (Clock), SDA (Data), and CS (Chip Select).
U8g2 or Adafruit_GFX for easier integration with microcontrollers like Arduino.Below is an example of how to use the 128 x 64 Graphic LCD with an Arduino UNO and the U8g2 library:
#include <U8g2lib.h>
// Initialize the display with the appropriate constructor for your LCD model.
// Replace U8G2_ST7920_128X64_F_SW_SPI with the correct constructor for your LCD.
U8G2_ST7920_128X64_F_SW_SPI u8g2(U8G2_R0, /* clock=*/ 13, /* data=*/ 11, /* cs=*/ 10);
void setup() {
u8g2.begin(); // Initialize the display
}
void loop() {
u8g2.clearBuffer(); // Clear the display buffer
u8g2.setFont(u8g2_font_ncenB08_tr); // Set font
u8g2.drawStr(0, 10, "Hello, World!"); // Draw text at (0, 10)
u8g2.drawBox(10, 20, 50, 30); // Draw a filled rectangle
u8g2.sendBuffer(); // Send buffer to the display
delay(1000); // Wait for 1 second
}
No Display Output:
Faint or No Backlight:
Garbage or Incorrect Display:
Display Flickering:
Q: Can I use this LCD with a Raspberry Pi?
A: Yes, the LCD can be used with a Raspberry Pi. Use the SPI or I2C interface for easier integration and refer to libraries like luma.lcd.
Q: How do I identify the controller IC?
A: Check the datasheet or markings on the LCD module. Common controllers include ST7920 and KS0108.
Q: Can I display images on this LCD?
A: Yes, you can display monochrome bitmap images. Use tools like LCD Assistant to convert images into a compatible format.
Q: Is the backlight mandatory?
A: No, the backlight is optional but improves visibility in low-light conditions.