The LCD 20x4 is a Liquid Crystal Display module capable of displaying 20 characters per line across 4 lines. Manufactured by Arduino with the part ID "UNO," this display is widely used in embedded systems for presenting text and simple graphics. It is ideal for applications requiring a clear and compact display interface, such as control panels, measurement devices, and DIY electronics projects.
The LCD 20x4 module is designed to operate efficiently with microcontrollers like the Arduino UNO. Below are its key technical details:
Parameter | Specification |
---|---|
Display Type | 20x4 Character LCD |
Interface | Parallel (4-bit or 8-bit) or I2C |
Operating Voltage | 4.7V to 5.3V |
Operating Current | 1mA (without backlight) |
Backlight Voltage | 4.2V to 4.6V |
Backlight Current | 120mA (typical) |
Character Size | 5x8 dot matrix |
Operating Temperature | -20°C to +70°C |
Dimensions | 98mm x 60mm x 12mm |
The LCD 20x4 module typically has 16 pins for parallel communication. If using an I2C adapter, only 4 pins are required.
Pin Number | Pin Name | Description |
---|---|---|
1 | VSS | Ground (0V) |
2 | VDD | Power supply (4.7V to 5.3V) |
3 | VO | Contrast adjustment (connect to potentiometer) |
4 | RS | Register Select (0: Command, 1: Data) |
5 | RW | Read/Write (0: Write, 1: Read) |
6 | E | Enable signal (starts data read/write) |
7-14 | D0-D7 | Data pins (D0-D3 optional in 4-bit mode) |
15 | A (LED+) | Backlight anode (connect to +5V via resistor) |
16 | K (LED-) | Backlight cathode (connect to GND) |
Pin Number | Pin Name | Description |
---|---|---|
1 | GND | Ground (0V) |
2 | VCC | Power supply (4.7V to 5.3V) |
3 | SDA | Serial Data Line |
4 | SCL | Serial Clock Line |
The LCD 20x4 can be used in either parallel or I2C mode. Below are the steps for using it with an Arduino UNO in I2C mode, which is the most common and efficient setup.
LiquidCrystal_I2C
library in the Arduino IDE:The following code demonstrates how to display text on the LCD 20x4 using the Arduino UNO:
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
// Initialize the LCD with I2C address 0x27 and dimensions 20x4
LiquidCrystal_I2C lcd(0x27, 20, 4);
void setup() {
lcd.begin(); // Initialize the LCD
lcd.backlight(); // Turn on the backlight
// Display text on the LCD
lcd.setCursor(0, 0); // Set cursor to column 0, row 0
lcd.print("Hello, World!"); // Print text on the first line
lcd.setCursor(0, 1); // Set cursor to column 0, row 1
lcd.print("LCD 20x4 Demo"); // Print text on the second line
lcd.setCursor(0, 2); // Set cursor to column 0, row 2
lcd.print("Arduino UNO"); // Print text on the third line
lcd.setCursor(0, 3); // Set cursor to column 0, row 3
lcd.print("I2C Interface"); // Print text on the fourth line
}
void loop() {
// No actions in the loop
}
0x27
or 0x3F
. Use an I2C scanner sketch to confirm the address if needed.No Display on the LCD
Flickering or Dim Backlight
Incorrect or Garbled Characters
I2C Communication Issues
Q: Can I use the LCD 20x4 with a 3.3V microcontroller?
A: Yes, but you will need a level shifter for the data lines and a 3.3V-compatible I2C adapter.
Q: How do I display custom characters?
A: Use the createChar()
function in the LiquidCrystal_I2C
library to define and display custom characters.
Q: Can I use the LCD 20x4 without an I2C adapter?
A: Yes, you can use the parallel interface, but it requires more pins and wiring.
Q: What is the maximum viewing angle of the LCD?
A: The typical viewing angle is ±45° horizontally and ±30° vertically.
By following this documentation, you can effectively integrate the LCD 20x4 into your projects and troubleshoot common issues with ease.