The Arduino Mega ADK (Rev3) is a microcontroller board based on the ATmega2560, designed to work with Android devices through its USB host interface. It is an ideal platform for developers looking to create interactive physical computing environments or to integrate Android devices into their projects. The board is compatible with most shields designed for the Arduino Mega2560 R3.
Pin Number | Function | Description |
---|---|---|
1-54 | Digital I/O | Digital input/output pins, PWM available on pins marked with ~ |
A0-A15 | Analog Input | Analog input pins capable of reading analog voltages |
RESET | Reset | Resets the microcontroller |
3.3V | 3.3V Supply | Provides 3.3V output (50 mA max) |
5V | 5V Supply | Regulated power supply used to power microcontroller and external components |
GND | Ground | Common ground for circuits |
VIN | Voltage Input | Used to power the board with an external power source (6-20V) |
Powering the Board:
Connecting to Android Devices:
Programming the Board:
Board not recognized by the computer:
Inability to upload sketches:
Android device not communicating with the board:
Q: Can I power the Arduino Mega ADK through the USB port?
Q: What is the purpose of the USB host interface?
Q: Is the Arduino Mega ADK compatible with all Android devices?
For further assistance, consult the Arduino community forums or the extensive online resources available for the Arduino Mega ADK.
Below is a simple example code that blinks an LED connected to pin 13 of the Arduino Mega ADK. This code is also compatible with the Arduino UNO.
// Define the LED pin
const int ledPin = 13;
// the setup routine runs once when you press reset:
void setup() {
// initialize the digital pin as an output.
pinMode(ledPin, OUTPUT);
}
// the loop routine runs over and over again forever:
void loop() {
digitalWrite(ledPin, HIGH); // turn the LED on (HIGH is the voltage level)
delay(1000); // wait for a second
digitalWrite(ledPin, LOW); // turn the LED off by making the voltage LOW
delay(1000); // wait for a second
}
Remember to wrap your code comments to limit line length to 80 characters, ensuring readability and maintainability.