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How to Use Grove-LED Button: Examples, Pinouts, and Specs

Image of Grove-LED Button
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Introduction

The Grove-LED Button is a versatile electronic component that combines a push-button switch with an integrated LED indicator. This dual-functionality design allows users to control circuits while providing visual feedback when the button is pressed. The component is part of the Grove ecosystem, which simplifies prototyping and development with its plug-and-play modular design.

Explore Projects Built with Grove-LED Button

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
Pushbutton-Controlled Dual-Color LED Circuit with TA6568
Image of polarity detector: A project utilizing Grove-LED Button in a practical application
This is a pushbutton-controlled LED circuit with a TA6568 chip that likely drives two LEDs (red and green). Each LED is connected to a pushbutton through the TA6568, allowing the user to toggle the state of the LEDs. The circuit is powered by a 3V battery and includes a JST connector for external interfacing.
Cirkit Designer LogoOpen Project in Cirkit Designer
Arduino UNO Bluetooth-Controlled Joystick LED System
Image of salahdine2: A project utilizing Grove-LED Button in a practical application
This circuit features an Arduino UNO microcontroller interfaced with an analog joystick, an HC-05 Bluetooth module, a pushbutton, and a green LED. The joystick provides analog input to the Arduino, which can be used to control the LED or send data via Bluetooth. The pushbutton is used to trigger actions, and the LED provides visual feedback.
Cirkit Designer LogoOpen Project in Cirkit Designer
USB-Powered Pushbutton Controlled LED Circuit
Image of oppgv. 10: A project utilizing Grove-LED Button in a practical application
This circuit consists of a USB power converter supplying power to three pushbuttons, each connected to a corresponding red LED. When a button is pressed, it closes the circuit for its associated LED, causing the LED to light up. The common ground for the circuit is provided through a 40-pin connector, which also serves as an interface for the pushbuttons' inputs and the LEDs' cathodes.
Cirkit Designer LogoOpen Project in Cirkit Designer
Arduino UNO Controlled LED with Pushbutton
Image of one green led & pull down: A project utilizing Grove-LED Button in a practical application
This circuit features an Arduino UNO configured to control a green LED using a pushbutton. The LED is connected to digital pin D13 through a 330 Ohm resistor, and the pushbutton is connected to digital pin D2 with a pull-down resistor to ground. When the button is pressed, the Arduino turns on the LED; when released, the LED turns off.
Cirkit Designer LogoOpen Project in Cirkit Designer

Explore Projects Built with Grove-LED Button

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
Image of polarity detector: A project utilizing Grove-LED Button in a practical application
Pushbutton-Controlled Dual-Color LED Circuit with TA6568
This is a pushbutton-controlled LED circuit with a TA6568 chip that likely drives two LEDs (red and green). Each LED is connected to a pushbutton through the TA6568, allowing the user to toggle the state of the LEDs. The circuit is powered by a 3V battery and includes a JST connector for external interfacing.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of salahdine2: A project utilizing Grove-LED Button in a practical application
Arduino UNO Bluetooth-Controlled Joystick LED System
This circuit features an Arduino UNO microcontroller interfaced with an analog joystick, an HC-05 Bluetooth module, a pushbutton, and a green LED. The joystick provides analog input to the Arduino, which can be used to control the LED or send data via Bluetooth. The pushbutton is used to trigger actions, and the LED provides visual feedback.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of oppgv. 10: A project utilizing Grove-LED Button in a practical application
USB-Powered Pushbutton Controlled LED Circuit
This circuit consists of a USB power converter supplying power to three pushbuttons, each connected to a corresponding red LED. When a button is pressed, it closes the circuit for its associated LED, causing the LED to light up. The common ground for the circuit is provided through a 40-pin connector, which also serves as an interface for the pushbuttons' inputs and the LEDs' cathodes.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of one green led & pull down: A project utilizing Grove-LED Button in a practical application
Arduino UNO Controlled LED with Pushbutton
This circuit features an Arduino UNO configured to control a green LED using a pushbutton. The LED is connected to digital pin D13 through a 330 Ohm resistor, and the pushbutton is connected to digital pin D2 with a pull-down resistor to ground. When the button is pressed, the Arduino turns on the LED; when released, the LED turns off.
Cirkit Designer LogoOpen Project in Cirkit Designer

Common Applications and Use Cases

  • User input for microcontroller-based projects
  • Visual feedback for button presses in interactive systems
  • Control panels and DIY electronics
  • Educational projects for learning about switches and LEDs

Technical Specifications

The Grove-LED Button is designed for ease of use and compatibility with a wide range of microcontrollers, including Arduino, Raspberry Pi, and others.

Key Technical Details

  • Operating Voltage: 3.3V to 5V
  • LED Color Options: Red, Green, Blue, or other variants (depending on the model)
  • Button Type: Momentary push-button
  • Interface: Grove 4-pin connector
  • Dimensions: 20mm x 20mm x 15mm (approx.)
  • Mounting: PCB or panel mountable

Pin Configuration and Descriptions

The Grove-LED Button uses a 4-pin Grove connector. The pinout is as follows:

Pin Number Pin Name Description
1 VCC Power supply for the LED and button (3.3V-5V)
2 GND Ground connection
3 Signal Button signal output (HIGH when pressed)
4 LED LED control pin (connect to microcontroller)

Usage Instructions

The Grove-LED Button is straightforward to use in a circuit. Follow the steps below to integrate it into your project:

Connecting the Grove-LED Button

  1. Hardware Setup:

    • Connect the Grove-LED Button to a Grove Base Shield or directly to your microcontroller using a Grove cable.
    • Ensure the VCC and GND pins are connected to the appropriate power supply and ground.
    • Connect the Signal pin to a digital input pin on your microcontroller.
    • Connect the LED pin to a digital output pin on your microcontroller.
  2. Circuit Example:

    • If using an Arduino UNO, connect the Signal pin to digital pin 2 and the LED pin to digital pin 13.

Arduino Code Example

Below is an example Arduino sketch to use the Grove-LED Button. The LED will light up when the button is pressed.

// Define pin connections
const int buttonPin = 2;  // Signal pin connected to digital pin 2
const int ledPin = 13;    // LED pin connected to digital pin 13

void setup() {
  pinMode(buttonPin, INPUT);  // Set button pin as input
  pinMode(ledPin, OUTPUT);   // Set LED pin as output
  digitalWrite(ledPin, LOW); // Ensure LED is off initially
}

void loop() {
  int buttonState = digitalRead(buttonPin); // Read the button state

  if (buttonState == HIGH) {
    // If button is pressed, turn on the LED
    digitalWrite(ledPin, HIGH);
  } else {
    // If button is not pressed, turn off the LED
    digitalWrite(ledPin, LOW);
  }
}

Important Considerations and Best Practices

  • Power Supply: Ensure the component is powered within its operating voltage range (3.3V-5V).
  • Debouncing: The button may produce noise or "bouncing" when pressed. Use software debouncing techniques if precise input detection is required.
  • LED Control: The LED can be controlled independently of the button. Use a PWM pin for brightness control if needed.
  • Grove Compatibility: Use a Grove Base Shield for seamless integration with Arduino or other platforms.

Troubleshooting and FAQs

Common Issues and Solutions

  1. The LED does not light up:

    • Verify that the LED pin is connected to a digital output pin on the microcontroller.
    • Check the power supply voltage (3.3V-5V).
    • Ensure the LED pin is being set to HIGH in the code.
  2. The button press is not detected:

    • Confirm the Signal pin is connected to a digital input pin on the microcontroller.
    • Check the wiring and ensure the Grove cable is securely connected.
    • Add software debouncing if the button press is inconsistent.
  3. The button or LED behaves erratically:

    • Ensure a common ground connection between the Grove-LED Button and the microcontroller.
    • Verify that the power supply is stable and within the specified range.

FAQs

Q: Can I use the Grove-LED Button with a Raspberry Pi?
A: Yes, the Grove-LED Button is compatible with Raspberry Pi. Use the GPIO pins for the Signal and LED connections, and ensure the power supply is 3.3V.

Q: Can I change the LED color?
A: The LED color is fixed and depends on the specific model of the Grove-LED Button. Choose the appropriate variant (e.g., red, green, or blue) for your project.

Q: Do I need a resistor for the LED?
A: No, the Grove-LED Button has an integrated resistor for the LED, making it ready to use without additional components.

Q: How do I debounce the button?
A: Use a software debounce technique, such as adding a small delay (e.g., 50ms) after detecting a button press, to filter out noise.

By following this documentation, you can effectively integrate the Grove-LED Button into your projects and troubleshoot any issues that arise.