

The Arcade Button in pink is a robust and tactile switch designed for high-use environments such as arcade game cabinets, interactive displays, and custom controllers. Its vibrant pink hue adds a playful and personalized touch to any project. The button is engineered for quick and responsive actuation, making it ideal for applications where user input speed and reliability are crucial.








| Pin Number | Description | Notes |
|---|---|---|
| 1 | Normally Open (NO) | Connects to input when pressed |
| 2 | Common (COM) | Connects to ground |
| 3 | Normally Closed (NC) | Connected to input by default |
// Define the pin connected to the Arcade Button
const int buttonPin = 2;
// Variable for reading the button status
int buttonState = 0;
void setup() {
// Initialize the button pin as an input with an internal pull-up resistor
pinMode(buttonPin, INPUT_PULLUP);
// Initialize serial communication at 9600 bits per second
Serial.begin(9600);
}
void loop() {
// Read the state of the button value
buttonState = digitalRead(buttonPin);
// Check if the button is pressed (the pin will be LOW if pressed)
if (buttonState == LOW) {
// If the button is pressed, send "Button Pressed" to the computer
Serial.println("Button Pressed");
// Delay a little bit to avoid bouncing
delay(50);
}
}
Q: Can I use the Arcade Button with a 5V system like an Arduino? A: Yes, the Arcade Button can be used with a 5V system. Ensure you use a pull-up or pull-down resistor as needed.
Q: How do I know if the button is worn out? A: A decrease in responsiveness or inconsistent actuation can indicate that the button is worn out and may need replacement.
Q: Is it necessary to use both NO and NC pins? A: No, typically only the NO pin is used for most applications. The NC pin is optional and can be used for specific circuit requirements.
Q: Can I customize the button with different colors or labels? A: Yes, the button cap can often be replaced with different colors or customized with labels to suit your project's needs.