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Nokia 5110 LCD

Image of Nokia 5110 LCD

Nokia 5110 LCD Documentation

Introduction

The Nokia 5110 LCD is a versatile, low-power display module originally used in the Nokia 5110 mobile phone. It features a 48x84 pixel monochrome display capable of rendering text, numbers, and simple graphics, making it suitable for a wide range of applications in embedded systems. Common uses include DIY projects, user interfaces for electronic devices, and any application where a simple, efficient display is needed.

Technical Specifications

Key Technical Details

  • Resolution: 48 x 84 pixels
  • Operating Voltage: 2.7V - 3.3V
  • Supply Current: 6mA (typical)
  • Backlight: LED (can be driven with 3.3V)
  • Communication: Serial (SPI compatible)
  • Controller: PCD8544

Pin Configuration and Descriptions

Pin Number Name Description
1 RST Reset pin, active low
2 CE Chip Enable (active low)
3 DC Data/Command control pin
4 DIN Serial data in
5 CLK Serial clock
6 VCC Power supply (2.7V - 3.3V)
7 LIGHT Backlight control (active low)
8 GND Ground

Usage Instructions

How to Use the Nokia 5110 LCD in a Circuit

  1. Powering the Display: Connect the VCC pin to a 3.3V supply and the GND pin to ground.
  2. Backlight: If backlighting is desired, connect the LIGHT pin to ground. To control the backlight, connect it to a digital pin on your microcontroller.
  3. Data Communication: Connect the RST, CE, DC, DIN, and CLK pins to digital pins on your microcontroller. These will be used for SPI communication.
  4. Resetting the Display: The RST pin must be toggled low briefly to reset the display upon power-up.

Important Considerations and Best Practices

  • Logic Levels: Ensure that the logic levels match the operating voltage to prevent damage.
  • Power Supply: Use a clean and stable 3.3V supply to avoid any display issues.
  • Contrast: Adjust the contrast of the display for clear visibility, which can be done through software commands.
  • Library: Utilize an existing library compatible with the PCD8544 controller for easier programming.

Example Code for Arduino UNO

#include <SPI.h>
#include <Adafruit_GFX.h>
#include <Adafruit_PCD8544.h>

// Pin definitions for the Nokia 5110 LCD
#define PIN_SCE   7  // Chip Enable
#define PIN_RESET 6  // Reset
#define PIN_DC    5  // Data/Command
#define PIN_SDIN  4  // Serial Data In
#define PIN_SCLK  3  // Serial Clock

// Create an instance of the display
Adafruit_PCD8544 display = Adafruit_PCD8544(PIN_SCLK, PIN_SDIN, PIN_DC, PIN_CE, PIN_RESET);

void setup() {
  // Initialize the display with a contrast that suits your particular screen
  display.begin();
  display.setContrast(50);

  // Clear the buffer
  display.clearDisplay();

  // Display a test message
  display.setTextSize(1);
  display.setTextColor(BLACK);
  display.setCursor(0,0);
  display.print("Hello, World!");
  display.display();
}

void loop() {
  // You can add more display logic here
}

Troubleshooting and FAQs

Common Issues

  • Display Not Powering On: Check the power connections and ensure the voltage is within the specified range.
  • Garbled or No Display: Ensure the SPI pins are connected correctly and the contrast is set properly.
  • Dim Backlight: Verify that the backlight pin is connected to ground or being driven by a PWM signal for adjustable brightness.

Solutions and Tips for Troubleshooting

  • Reset the Display: If the display is not responding, try toggling the RST pin to reset it.
  • Contrast Adjustment: If the display is too light or too dark, adjust the contrast in the setup function of your code.
  • Check Connections: Loose or incorrect connections are often the cause of display issues. Double-check all wiring.

FAQs

Q: Can I use the Nokia 5110 LCD with a 5V microcontroller? A: Yes, but level shifters should be used on the data lines to protect the display.

Q: How do I control the backlight brightness? A: Connect the backlight pin to a PWM-capable pin on your microcontroller and use analogWrite to adjust the brightness.

Q: What library should I use for the Arduino? A: The Adafruit PCD8544 Nokia 5110 LCD library is a popular choice and is used in the example code provided.

Q: Can I display images on the Nokia 5110 LCD? A: Yes, the display can show simple bitmaps. You can use the Adafruit GFX library to convert and display images.

Example Projects

gt70
Image of gt70: A project utilizing Nokia 5110 LCD in a practical application
This circuit features an Arduino Nano interfaced with a Nokia 5110 LCD, two KY-023 Dual Axis Joystick Modules, an NRF24L01 wireless module, and multiple potentiometers and toggle switches. The joysticks, potentiometers, and switches are likely used for input control, with their signals read by the Arduino's analog and digital pins. The Arduino controls the LCD display and communicates wirelessly using the NRF24L01, possibly to transmit the input control data or receive commands.
MacroDisplay
Image of MacroDisplay: A project utilizing Nokia 5110 LCD in a practical application
This circuit features a Nano 3.0 ATmega328P microcontroller connected to a 16x2 I2C LCD display for output. Two pushbuttons, each with a 10k Ohm pull-down resistor, are connected to digital pins D2 and D3 of the microcontroller for input. The LCD and pushbuttons are powered by the 5V output from the microcontroller, and all components share a common ground.
LCD + RTC + ARDUINO NANO
Image of LCD + RTC + ARDUINO NANO: A project utilizing Nokia 5110 LCD in a practical application
This circuit features an Arduino Nano microcontroller connected to a 16x2 I2C LCD display and a DS3231 Real-Time Clock (RTC) module. The Arduino communicates with both the LCD and RTC via the I2C protocol, using A4 and A5 pins as SDA and SCL lines, respectively. The circuit is designed to display time or other information from the RTC on the LCD, and it is powered through the Arduino's 5V and GND pins.
Calculator
Image of Calculator: A project utilizing Nokia 5110 LCD in a practical application
This circuit features an Arduino UNO microcontroller powered by a 9V battery, interfaced with a 16x4 LCD display via I2C communication (using SDA and SCL lines connected to the Arduino's A4 and A5 pins, respectively) for output. Additionally, the circuit includes a 4x4 membrane matrix keypad connected to the digital pins D2 to D9 of the Arduino for user input. The purpose of this circuit is likely to allow user interaction through the keypad and provide feedback or display information on the LCD screen.

Example Projects

Image of gt70: A project utilizing Nokia 5110 LCD in a practical application
gt70
This circuit features an Arduino Nano interfaced with a Nokia 5110 LCD, two KY-023 Dual Axis Joystick Modules, an NRF24L01 wireless module, and multiple potentiometers and toggle switches. The joysticks, potentiometers, and switches are likely used for input control, with their signals read by the Arduino's analog and digital pins. The Arduino controls the LCD display and communicates wirelessly using the NRF24L01, possibly to transmit the input control data or receive commands.
Image of MacroDisplay: A project utilizing Nokia 5110 LCD in a practical application
MacroDisplay
This circuit features a Nano 3.0 ATmega328P microcontroller connected to a 16x2 I2C LCD display for output. Two pushbuttons, each with a 10k Ohm pull-down resistor, are connected to digital pins D2 and D3 of the microcontroller for input. The LCD and pushbuttons are powered by the 5V output from the microcontroller, and all components share a common ground.
Image of LCD + RTC + ARDUINO NANO: A project utilizing Nokia 5110 LCD in a practical application
LCD + RTC + ARDUINO NANO
This circuit features an Arduino Nano microcontroller connected to a 16x2 I2C LCD display and a DS3231 Real-Time Clock (RTC) module. The Arduino communicates with both the LCD and RTC via the I2C protocol, using A4 and A5 pins as SDA and SCL lines, respectively. The circuit is designed to display time or other information from the RTC on the LCD, and it is powered through the Arduino's 5V and GND pins.
Image of Calculator: A project utilizing Nokia 5110 LCD in a practical application
Calculator
This circuit features an Arduino UNO microcontroller powered by a 9V battery, interfaced with a 16x4 LCD display via I2C communication (using SDA and SCL lines connected to the Arduino's A4 and A5 pins, respectively) for output. Additionally, the circuit includes a 4x4 membrane matrix keypad connected to the digital pins D2 to D9 of the Arduino for user input. The purpose of this circuit is likely to allow user interaction through the keypad and provide feedback or display information on the LCD screen.