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How to Use Adafruit Circuit Playground Dev Edition: Examples, Pinouts, and Specs

Image of Adafruit Circuit Playground Dev Edition
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Introduction

The Adafruit Circuit Playground Developer Edition is an all-in-one circuit development board that is ideal for beginners and experts alike. It is designed to provide a platform for learning electronics and coding without the need for breadboarding or soldering. The board comes with a variety of built-in sensors, input/output devices, and LEDs, making it highly versatile for a wide range of projects, from simple LED blink programs to more complex sensor-based interactions.

Explore Projects Built with Adafruit Circuit Playground Dev Edition

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
Adafruit Circuit Playground-Based Interactive Control System with Pushbutton and Slide Potentiometers
Image of Lever Up Controller: A project utilizing Adafruit Circuit Playground Dev Edition in a practical application
This circuit features an Adafruit Circuit Playground Dev Edition microcontroller interfaced with a pushbutton and two slide potentiometers. The pushbutton is connected to digital pin D6, while the potentiometers provide analog input to pins D9 and D10, allowing for variable control inputs.
Cirkit Designer LogoOpen Project in Cirkit Designer
Adafruit Circuit Playground Bluefruit and Crickit-Based Smart RGB LED and Temperature Monitoring System
Image of Example: A project utilizing Adafruit Circuit Playground Dev Edition in a practical application
This circuit integrates an Adafruit Circuit Playground Bluefruit with an Adafruit Crickit for Circuit Playground Express to control a temperature sensor, a loudspeaker, and a series of WS2812 RGB LED strips. The Crickit board reads temperature data, drives the loudspeaker, and controls the LED strips to create visual effects based on the sensor input.
Cirkit Designer LogoOpen Project in Cirkit Designer
ESP32-Based RFID Music Player with Arcade Button Controls
Image of Robot Music Player: A project utilizing Adafruit Circuit Playground Dev Edition in a practical application
This circuit features an ESP32 Devkit V1 microcontroller interfaced with a DFPlayer Mini MP3 player module, an RFID-RC522 reader, a piezo speaker, and two arcade buttons. The ESP32 controls audio playback through the DFPlayer Mini, which is connected to the speaker, and uses the RFID reader to trigger specific audio tracks based on RFID tag data. The arcade buttons are used to control playback and adjust volume, while a rocker switch and battery mount provide power management.
Cirkit Designer LogoOpen Project in Cirkit Designer
ESP32-Based Multi-Sensor Interface with GSM and Display
Image of NAAZ: A project utilizing Adafruit Circuit Playground Dev Edition in a practical application
This circuit features an ESP32 Devkit V1 microcontroller as its central processing unit, interfacing with a variety of sensors and modules for monitoring and communication purposes. It includes an LCD I2C display for user interface, a SIM800L module for GSM communication, and sensors like the Adafruit L3GD20H gyro, Adafruit ADXL377 accelerometer, DS18B20 temperature sensor, and a pulse sensor for environmental and physiological data collection. The circuit also controls a red and a green LED, each with a current-limiting resistor, and a buzzer for audio feedback, all of which are likely used for status indication or alerts.
Cirkit Designer LogoOpen Project in Cirkit Designer

Explore Projects Built with Adafruit Circuit Playground Dev Edition

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
Image of Lever Up Controller: A project utilizing Adafruit Circuit Playground Dev Edition in a practical application
Adafruit Circuit Playground-Based Interactive Control System with Pushbutton and Slide Potentiometers
This circuit features an Adafruit Circuit Playground Dev Edition microcontroller interfaced with a pushbutton and two slide potentiometers. The pushbutton is connected to digital pin D6, while the potentiometers provide analog input to pins D9 and D10, allowing for variable control inputs.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of Example: A project utilizing Adafruit Circuit Playground Dev Edition in a practical application
Adafruit Circuit Playground Bluefruit and Crickit-Based Smart RGB LED and Temperature Monitoring System
This circuit integrates an Adafruit Circuit Playground Bluefruit with an Adafruit Crickit for Circuit Playground Express to control a temperature sensor, a loudspeaker, and a series of WS2812 RGB LED strips. The Crickit board reads temperature data, drives the loudspeaker, and controls the LED strips to create visual effects based on the sensor input.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of Robot Music Player: A project utilizing Adafruit Circuit Playground Dev Edition in a practical application
ESP32-Based RFID Music Player with Arcade Button Controls
This circuit features an ESP32 Devkit V1 microcontroller interfaced with a DFPlayer Mini MP3 player module, an RFID-RC522 reader, a piezo speaker, and two arcade buttons. The ESP32 controls audio playback through the DFPlayer Mini, which is connected to the speaker, and uses the RFID reader to trigger specific audio tracks based on RFID tag data. The arcade buttons are used to control playback and adjust volume, while a rocker switch and battery mount provide power management.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of NAAZ: A project utilizing Adafruit Circuit Playground Dev Edition in a practical application
ESP32-Based Multi-Sensor Interface with GSM and Display
This circuit features an ESP32 Devkit V1 microcontroller as its central processing unit, interfacing with a variety of sensors and modules for monitoring and communication purposes. It includes an LCD I2C display for user interface, a SIM800L module for GSM communication, and sensors like the Adafruit L3GD20H gyro, Adafruit ADXL377 accelerometer, DS18B20 temperature sensor, and a pulse sensor for environmental and physiological data collection. The circuit also controls a red and a green LED, each with a current-limiting resistor, and a buzzer for audio feedback, all of which are likely used for status indication or alerts.
Cirkit Designer LogoOpen Project in Cirkit Designer

Common Applications and Use Cases

  • Educational purposes (e.g., teaching programming and electronics)
  • Prototyping wearable electronics
  • Interactive art installations
  • DIY projects and hobbies
  • Rapid prototyping of sensor-based systems

Technical Specifications

Key Technical Details

  • Microcontroller: ATmega32u4
  • Operating Voltage: 3.3V
  • Input Voltage (recommended): 4-6V via battery port
  • Digital I/O Pins: 10
  • PWM Channels: 4
  • Analog Input Channels: 8
  • DC Current per I/O Pin: 40 mA
  • Flash Memory: 32 KB (ATmega32u4) of which 4 KB used by bootloader
  • SRAM: 2.5 KB (ATmega32u4)
  • EEPROM: 1 KB (ATmega32u4)
  • Clock Speed: 8 MHz

Pin Configuration and Descriptions

Pin Number Function Description
1 RESET Reset pin, active low
2-7 Digital I/O Digital pins, can be used as input or output
8-9 Analog Input Analog sensor inputs
10 VBAT Battery input for power
11 GND Ground
12 3.3V 3.3V power supply pin
13 AREF Analog reference voltage for the ADC
14 SCL I2C clock pin
15 SDA I2C data pin
16 RX UART receive pin
17 TX UART transmit pin

Usage Instructions

How to Use the Component in a Circuit

  1. Powering the Board:

    • Connect a battery to the VBAT and GND pins, or use the USB connection to power the board.
  2. Programming the Board:

    • Connect the board to a computer using a micro USB cable.
    • Use the Arduino IDE or other compatible software to write and upload your code.
  3. Interacting with Onboard Features:

    • Utilize the built-in sensors and LEDs in your code to create interactive projects.

Important Considerations and Best Practices

  • Always ensure that the power supply voltage is within the recommended range to prevent damage.
  • When connecting external components, make sure they are compatible with the board's operating voltage.
  • Avoid drawing more current than the maximum specified for each I/O pin.
  • Use proper static handling procedures to avoid damaging the board's sensitive components.

Troubleshooting and FAQs

Common Issues Users Might Face

  • Board Not Recognized by Computer:

    • Ensure the micro USB cable is properly connected and the computer's USB port is functioning.
    • Try using a different USB cable or port.
  • Problems Uploading Code:

    • Check that the correct board and port are selected in the Arduino IDE.
    • Press the reset button on the board just before uploading if the upload fails.

Solutions and Tips for Troubleshooting

  • If the onboard LEDs do not light up, verify the board's power supply and connections.
  • For sensor-related issues, calibrate the sensors according to the datasheets and ensure that the code is correctly reading the sensor values.

FAQs

  • Q: Can I power the board using a 9V battery?

    • A: It is not recommended to directly connect a 9V battery to the VBAT pin as it exceeds the recommended input voltage.
  • Q: How do I use the onboard microphone and speaker?

    • A: The microphone can be accessed via the analog input pins, and the speaker can be controlled using one of the PWM-capable digital pins.

Example Code for Arduino UNO

Below is a simple example code that blinks the onboard LED on the Circuit Playground Developer Edition. This code is written for use with the Arduino IDE.

// Blink the onboard LED

void setup() {
  // Initialize the onboard LED pin as an output.
  pinMode(13, OUTPUT);
}

void loop() {
  // Turn the LED on (HIGH is the voltage level)
  digitalWrite(13, HIGH);
  // Wait for a second
  delay(1000);
  // Turn the LED off by making the voltage LOW
  digitalWrite(13, LOW);
   // Wait for a second
  delay(1000);
}

Remember to select the correct board from the Tools > Board menu in the Arduino IDE before uploading the code to the Adafruit Circuit Playground Developer Edition.