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How to Use ESP32-S3-Touch-LCD-4.3: Examples, Pinouts, and Specs

Image of ESP32-S3-Touch-LCD-4.3
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Introduction

The ESP32-S3-Touch-LCD-4.3 by Waveshare is a 4.3-inch touchscreen display module integrated with the powerful ESP32-S3 microcontroller. This module combines a high-resolution touchscreen with the advanced capabilities of the ESP32-S3, including Wi-Fi and Bluetooth connectivity, making it an excellent choice for IoT applications, smart home devices, and custom user interface designs.

With its compact design and versatile features, the ESP32-S3-Touch-LCD-4.3 is ideal for projects requiring a responsive graphical interface and wireless communication. It is particularly suited for applications such as:

  • Smart home control panels
  • Industrial automation displays
  • IoT dashboards
  • Portable monitoring devices
  • Educational and prototyping projects

Explore Projects Built with ESP32-S3-Touch-LCD-4.3

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
ESP32-S3 and ILI9488 TFT LCD Display for Interactive Graphics
Image of IOT_V1: A project utilizing ESP32-S3-Touch-LCD-4.3 in a practical application
This circuit features an ESP32-S3 microcontroller connected to an ILI9488 TFT LCD display. The ESP32-S3 initializes and controls the display, demonstrating basic graphics and text rendering using the TFT_eSPI library.
Cirkit Designer LogoOpen Project in Cirkit Designer
ESP32-S3 Controlled ILI9488 TFT LCD Display Interface
Image of IOT_V1: A project utilizing ESP32-S3-Touch-LCD-4.3 in a practical application
This circuit connects an ESP32-S3 microcontroller to an ILI9488 TFT LCD display for graphical output. The ESP32-S3 uses SPI communication to send data to the display, with additional GPIOs for control signals like reset, data/command selection, and touch panel control. The provided code initializes the display and demonstrates basic drawing functions such as text, lines, rectangles, and circles.
Cirkit Designer LogoOpen Project in Cirkit Designer
ESP32 and I2C LCD Display for Data Visualization
Image of layar20x4I2C: A project utilizing ESP32-S3-Touch-LCD-4.3 in a practical application
This circuit consists of an ESP32 Devkit V1 microcontroller connected to a 20x4 I2C LCD display. The ESP32 controls the LCD via I2C communication, with the SCL and SDA lines connected to GPIO pins D22 and D21, respectively, and provides power and ground connections to the display.
Cirkit Designer LogoOpen Project in Cirkit Designer
ESP32-Controlled Smart Home Automation System with I2C LCD Feedback
Image of Home automation: A project utilizing ESP32-S3-Touch-LCD-4.3 in a practical application
This circuit features an ESP32 microcontroller connected to a 4-channel relay module and a 20x4 LCD display with I2C interface. The ESP32 controls the relay channels to switch external devices and uses the LCD to display the status of each relay channel. The code includes Blynk IoT platform integration for remote control and monitoring, and the display provides a user interface for local status updates.
Cirkit Designer LogoOpen Project in Cirkit Designer

Explore Projects Built with ESP32-S3-Touch-LCD-4.3

Use Cirkit Designer to design, explore, and prototype these projects online. Some projects support real-time simulation. Click "Open Project" to start designing instantly!
Image of IOT_V1: A project utilizing ESP32-S3-Touch-LCD-4.3 in a practical application
ESP32-S3 and ILI9488 TFT LCD Display for Interactive Graphics
This circuit features an ESP32-S3 microcontroller connected to an ILI9488 TFT LCD display. The ESP32-S3 initializes and controls the display, demonstrating basic graphics and text rendering using the TFT_eSPI library.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of IOT_V1: A project utilizing ESP32-S3-Touch-LCD-4.3 in a practical application
ESP32-S3 Controlled ILI9488 TFT LCD Display Interface
This circuit connects an ESP32-S3 microcontroller to an ILI9488 TFT LCD display for graphical output. The ESP32-S3 uses SPI communication to send data to the display, with additional GPIOs for control signals like reset, data/command selection, and touch panel control. The provided code initializes the display and demonstrates basic drawing functions such as text, lines, rectangles, and circles.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of layar20x4I2C: A project utilizing ESP32-S3-Touch-LCD-4.3 in a practical application
ESP32 and I2C LCD Display for Data Visualization
This circuit consists of an ESP32 Devkit V1 microcontroller connected to a 20x4 I2C LCD display. The ESP32 controls the LCD via I2C communication, with the SCL and SDA lines connected to GPIO pins D22 and D21, respectively, and provides power and ground connections to the display.
Cirkit Designer LogoOpen Project in Cirkit Designer
Image of Home automation: A project utilizing ESP32-S3-Touch-LCD-4.3 in a practical application
ESP32-Controlled Smart Home Automation System with I2C LCD Feedback
This circuit features an ESP32 microcontroller connected to a 4-channel relay module and a 20x4 LCD display with I2C interface. The ESP32 controls the relay channels to switch external devices and uses the LCD to display the status of each relay channel. The code includes Blynk IoT platform integration for remote control and monitoring, and the display provides a user interface for local status updates.
Cirkit Designer LogoOpen Project in Cirkit Designer

Technical Specifications

Key Features

Feature Specification
Microcontroller ESP32-S3 (Xtensa® 32-bit LX7 dual-core processor)
Display Size 4.3 inches
Resolution 800 × 480 pixels
Touchscreen Type Capacitive touchscreen
Connectivity Wi-Fi 802.11 b/g/n, Bluetooth 5.0 (LE)
Flash Memory 16 MB
PSRAM 8 MB
Operating Voltage 5V (via USB-C)
GPIO Pins 20 (available for user applications)
Communication Interfaces UART, SPI, I2C, PWM, ADC, DAC
Dimensions 120 mm × 75 mm × 12 mm
Weight 85 g

Pin Configuration and Descriptions

The ESP32-S3-Touch-LCD-4.3 features a 20-pin GPIO header for interfacing with external components. Below is the pinout description:

Pin Number Pin Name Function Notes
1 3V3 3.3V Power Output Provides 3.3V for external components
2 GND Ground Common ground for the circuit
3 GPIO0 General Purpose I/O Configurable as input/output
4 GPIO1 General Purpose I/O Configurable as input/output
5 GPIO2 General Purpose I/O Configurable as input/output
6 GPIO3 General Purpose I/O Configurable as input/output
7 TXD UART Transmit Serial communication TX pin
8 RXD UART Receive Serial communication RX pin
9 SCL I2C Clock Line For I2C communication
10 SDA I2C Data Line For I2C communication
11 MOSI SPI Master Out Slave In SPI data output
12 MISO SPI Master In Slave Out SPI data input
13 SCK SPI Clock SPI clock signal
14 CS SPI Chip Select SPI chip select signal
15 ADC1 Analog-to-Digital Converter 1 For analog input signals
16 ADC2 Analog-to-Digital Converter 2 For analog input signals
17 PWM1 Pulse Width Modulation Output 1 For controlling motors, LEDs, etc.
18 PWM2 Pulse Width Modulation Output 2 For controlling motors, LEDs, etc.
19 DAC1 Digital-to-Analog Converter 1 For analog output signals
20 DAC2 Digital-to-Analog Converter 2 For analog output signals

Usage Instructions

How to Use the Component in a Circuit

  1. Powering the Module:

    • Connect the module to a 5V power source using the USB-C port.
    • Alternatively, use the 3V3 and GND pins to power the module externally.
  2. Connecting Peripherals:

    • Use the GPIO pins to connect sensors, actuators, or other peripherals.
    • For I2C devices, connect to the SCL and SDA pins.
    • For SPI devices, connect to MOSI, MISO, SCK, and CS.
  3. Programming the ESP32-S3:

    • Install the Arduino IDE or ESP-IDF (Espressif IoT Development Framework).
    • Select the appropriate board settings for the ESP32-S3.
    • Connect the module to your computer via USB-C and upload your code.
  4. Using the Touchscreen:

    • The touchscreen can be controlled using libraries such as TFT_eSPI or LVGL.
    • Ensure the correct pin mappings are configured in your code.

Important Considerations and Best Practices

  • Power Supply: Ensure a stable 5V power source to avoid unexpected resets or malfunctions.
  • Pin Usage: Avoid using reserved pins for custom applications. Refer to the ESP32-S3 datasheet for details.
  • Touchscreen Calibration: Some applications may require touchscreen calibration for accurate input.
  • Heat Management: If the module operates in high-temperature environments, consider adding a heatsink.

Example Code for Arduino UNO Integration

Below is an example of how to display text on the touchscreen using the TFT_eSPI library:

#include <TFT_eSPI.h> // Include the TFT_eSPI library

TFT_eSPI tft = TFT_eSPI(); // Create an instance of the display

void setup() {
  tft.init();               // Initialize the display
  tft.setRotation(1);       // Set display orientation
  tft.fillScreen(TFT_BLACK); // Clear the screen with black color

  tft.setTextColor(TFT_WHITE, TFT_BLACK); // Set text color (white on black)
  tft.setTextSize(2);       // Set text size

  tft.setCursor(10, 10);    // Set cursor position
  tft.println("Hello, ESP32!"); // Print text to the display
}

void loop() {
  // Add your code here for additional functionality
}

Note: Ensure the User_Setup.h file in the TFT_eSPI library is configured for the ESP32-S3-Touch-LCD-4.3.

Troubleshooting and FAQs

Common Issues and Solutions

  1. The display does not turn on:

    • Verify the power supply is connected and providing 5V.
    • Check the USB-C cable for any damage or loose connections.
  2. Touchscreen is unresponsive:

    • Ensure the touchscreen library is correctly installed and configured.
    • Check for loose connections or damaged cables.
  3. Wi-Fi or Bluetooth is not working:

    • Verify the ESP32-S3 firmware is up-to-date.
    • Ensure the correct Wi-Fi credentials are provided in your code.
  4. Code upload fails:

    • Ensure the correct board and port are selected in the Arduino IDE.
    • Press and hold the BOOT button on the module while uploading the code.

FAQs

  • Q: Can I use this module with a battery?
    A: Yes, you can use a 3.7V LiPo battery with a suitable voltage regulator to provide 5V.

  • Q: What is the maximum Wi-Fi range?
    A: The Wi-Fi range depends on environmental factors but typically extends up to 50 meters indoors.

  • Q: Is the touchscreen multi-touch capable?
    A: No, the touchscreen supports single-touch input only.

  • Q: Can I use this module with MicroPython?
    A: Yes, the ESP32-S3 is compatible with MicroPython. You can flash the MicroPython firmware and use it for development.

This concludes the documentation for the ESP32-S3-Touch-LCD-4.3. For further assistance, refer to the official Waveshare documentation or community forums.